Who this is for
Applied Scientists and ML Engineers who train models regularly and want faster experiments, lower compute cost, and stable convergence without sacrificing quality.
Prerequisites
- Comfort with Python and a DL framework (e.g., PyTorch or TensorFlow)
- Basic understanding of optimizers, loss functions, and training loops
- Familiarity with GPUs/accelerators concepts (memory vs compute)
Why this matters
In real teams, time-to-insight and cost-to-result determine impact. Efficient training lets you:
- Ship features faster: iterate on ideas and ablations in hours, not days
- Reduce cloud costs: fewer GPU-hours per experiment
- Scale responsibly: handle larger datasets/models within budgets
- Improve reliability: stable and reproducible runs are easier to debug
Concept explained simply
Efficient training means getting to a target quality with the least wall-clock time and cost. You improve efficiency by removing bottlenecks in three places:
- Input pipeline: feed the GPU fast (caching, parallel loading, prefetching)
- Compute: use hardware-friendly math (mixed precision), right batch sizes, and efficient backprop (gradient checkpointing)
- Optimization path: reach target loss quickly (good schedules, early stopping)
Mental model
Think of training as a factory line. Your goal: maximize throughput (samples/sec) and minimize defects (bad convergence). Measure where time is lost: data loading, forward/backward compute, communication, or I/O. Fix the slowest station first, re-measure, repeat.
Fast checklist: before you hit Run
- Define success: a target metric and a stopping rule
- Log throughput (samples/sec) and cost per run
- Enable mixed precision on GPUs supporting Tensor Cores
- Warmup + decay schedule for learning rate
- DataLoader tuned (workers, prefetch, pinned memory)
- Batch size scaled; use gradient accumulation if needed
- Early stopping and checkpointing configured
- Seeded runs and deterministic flags when debugging
Worked examples
Example 1 — Mixed precision + dataloader tuning
Scenario: Fine-tuning a BERT-base on a classification task (sequence length 128, batch size 32) on a single modern GPU.
- Baseline: fp32, DataLoader num_workers=2, no pin_memory. Throughput ~220 samples/sec
- Change 1: Enable mixed precision (AMP). Throughput ~350 samples/sec
- Change 2: DataLoader num_workers=8, pin_memory=True, prefetch_factor=4. Throughput ~420 samples/sec
- Quality: same final validation F1 within noise
Result: ~1.9× faster time-to-target with identical quality.
Example 2 — Large batch with linear LR scaling
Scenario: ResNet-50 on images. GPU memory allows batch 128, but we want 256 for better hardware utilization.
- Technique: Gradient accumulation (accumulate 2 steps at batch=128) to simulate 256
- LR rule: If base LR=0.1 for batch 128, use LR≈0.2 for batch 256 with a short warmup
- Stability: Use AdamW or SGD+momentum with cosine decay; add gradient clipping if spikes occur
Outcome: Equal or slightly better accuracy, ~10–15% faster epoch time (fewer optimizer steps) and similar convergence.
Example 3 — Parameter-efficient fine-tuning (PEFT)
Scenario: Fine-tune a medium LLM for a domain task.
- Baseline: Full fine-tune (all weights). High memory, slow steps
- PEFT (e.g., adapters/LoRA conceptually): Train small adapter parameters only
- Benefits: 10–100× fewer trainable params, lower memory, bigger batch fits, faster iteration
- Quality: Often comparable on downstream tasks while cutting cost/time
Outcome: Similar validation metric with substantially reduced compute requirements.
Core techniques you should know
- Measure first: track samples/sec, time-to-target, and cost-to-target
- Mixed precision (AMP/bfloat16): big speedups on modern GPUs
- Batch size scaling + gradient accumulation
- Learning rate schedules: warmup, cosine decay, one-cycle
- Efficient optimizers: AdamW for many tasks; LARS/LAMB for very large batches
- Input pipeline: caching, sharding, compression formats (TFRecord/RecordIO/Parquet), parallel decode
- Gradient checkpointing: trade compute for memory on deep nets
- Early stopping + good validation cadence; reduce evaluation overhead
- Distributed training basics: DDP, correct gradient synchronization, grad scaler in AMP
- Parameter-efficient fine-tuning when models are large
Step-by-step playbook
- Define target metric and a stopping rule (e.g., F1≥0.88; patience=3)
- Get a clean baseline run; record throughput and time-to-target
- Enable mixed precision; re-measure
- Tune DataLoader (workers, pin_memory, prefetch); re-measure
- Increase effective batch with accumulation; apply LR scaling + warmup
- Add a schedule (cosine/one-cycle); check convergence speed
- Use gradient checkpointing if memory-bound; re-measure
- Only then consider distributed training; ensure overlap of compute/communication
- Lock in wins; document the configuration as your efficient baseline
Exercises you will complete
Complete the two practical exercises below. Aim to achieve the expected outputs. Use the checklist to self-verify.
- Exercise 1: Build a throughput-first baseline
- Exercise 2: Fit bigger batches safely with accumulation + checkpointing
Self-checklist for exercises
- You measured and reported baseline vs optimized samples/sec
- You kept the target metric within ±0.5% of baseline
- You applied LR warmup when scaling batch size
- You enabled mixed precision and verified no numeric instability
- You tuned DataLoader workers and pin_memory appropriately
Common mistakes and how to self-check
- Optimizing epoch time, not time-to-target: Always compare at a fixed validation score
- Data pipeline as hidden bottleneck: If GPU utilization < 80%, profile input loading
- Increasing batch size without LR adjustments: Use linear scaling and warmup
- Skipping validation for speed: Use fewer but regular validations; do not remove them
- Unstable AMP: Use dynamic loss scaling; fall back to bf16 if available
- Too frequent checkpointing: Save every N minutes or epochs to reduce I/O overhead
- Ignoring seeds: Seed runs for fair speed/quality comparisons
Quick self-audit
- Do I know my current samples/sec?
- What is my measured time-to-target and cost-to-target?
- Is GPU utilization consistently high during training?
- Did I try AMP + dataloader tuning before complex changes?
Practical projects
- Vision sprint: Take a CIFAR-10/100 or similar pipeline. Achieve 1.7× speedup with equal accuracy by AMP, dataloader tuning, and cosine schedule
- Efficient LLM fine-tune: Use PEFT-style adapters to fine-tune a model; demonstrate 5–10× fewer trainable params with comparable validation metric
- Cost-to-target dashboard: Build a small logger that records samples/sec, best metric, time-to-target, and estimated GPU cost for each run
Learning path
- Instrument and measure: add throughput/time-to-target logging
- Enable mixed precision reliably
- Tune input pipeline for your data type
- Batch size scaling with LR warmup and a decay schedule
- Add gradient checkpointing if memory-bound
- Explore PEFT for large models
- Scale out with DDP only after single-GPU is efficient
Mini challenge
Take any existing training script you have. Within two iterations, achieve at least a 1.5× speedup in time-to-target with no worse than −0.2% on your main validation metric. Document the three most impactful changes and their measured effects.
Next steps
- Automate baselines: create a template that enables AMP, tuned dataloaders, and schedules by default
- Add lightweight profiling to every run
- Prepare a short guide for your team describing your efficient baseline and when to deviate from it
Quick Test
The test below is available to everyone. Only logged-in users will have their progress saved.